2026.08.19
Devlog 30 - Locking the First Enemy Lineup
The v0.1 enemy roster is narrowing into three core designs plus variants, and the silhouettes finally feel meaningfully different.
Moochi makes fun, hand-drawn indie games.
Jackstrap is a 2D combo-driven action roguelite about a ninja jockstrap defending his family's jewels from an army of Nutcrackers.
Unlock movement and attack skills, mix in elemental effects, build your own combos, then use them against enemies designed to mess with that plan.
The premise is stupid on purpose. The combat isn't.
Coming 2027-ish
announcements:
Steam + demo when they’re ready.
Latest Jackstrap updates
2026.08.19
The v0.1 enemy roster is narrowing into three core designs plus variants, and the silhouettes finally feel meaningfully different.
2026.08.18
The enemy cast is starting to become a real roster, with different silhouettes, movement ideas, mouths, and attack personalities.
2026.08.07
Jackstrap now has an original music direction to test in-game, and an experiment with AI-generated 3D Jack models failed in a useful way.
A superhero parody action game.
Jackstrap is hogging the dev time. Spandex is on standby.