Jackstrap Devlog 13 - UI, Family Jewels, and New Animations

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This update defined the first rough UI direction, introduced the family-jewels joke, and reworked some character animations.

What changed?

  • Worked on the first bare-bones version of the UI.
  • Used Shogun Showdown as one of the UI references.
  • Introduced the family-jewels joke as a central game hook.
  • Defined the idea of literally protecting or finding family jewels.
  • Reworked the death animation.
  • Reworked the celebration animation in a way that better matches Jack’s personality.
  • Used the fox from Disney’s Robin Hood as inspiration for the celebration animation.

What I’m unsure about?

  • It is still unclear whether to show the direct Robin Hood reference publicly because the animation is very similar.

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